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1 // IE5.5+ PNG Alpha Fix v2.0 Alpha: Background Tiling Support
2 // (c) 2008-2009 Angus Turnbull http://www.twinhelix.com
3
4 // This is licensed under the GNU LGPL, version 2.1 or later.
5 // For details, see: http://creativecommons.org/licenses/LGPL/2.1/
6
7 var IEPNGFix = window.IEPNGFix || {};
8
9 IEPNGFix.tileBG = function(elm, pngSrc, ready) {
10         // Params: A reference to a DOM element, the PNG src file pathname, and a
11         // hidden "ready-to-run" passed when called back after image preloading.
12
13         var data = this.data[elm.uniqueID],
14                 elmW = Math.max(elm.clientWidth, elm.scrollWidth),
15                 elmH = Math.max(elm.clientHeight, elm.scrollHeight),
16                 bgX = elm.currentStyle.backgroundPositionX,
17                 bgY = elm.currentStyle.backgroundPositionY,
18                 bgR = elm.currentStyle.backgroundRepeat;
19
20         // Cache of DIVs created per element, and image preloader/data.
21         if (!data.tiles) {
22                 data.tiles = {
23                         elm: elm,
24                         src: '',
25                         cache: [],
26                         img: new Image(),
27                         old: {}
28                 };
29         }
30         var tiles = data.tiles,
31                 pngW = tiles.img.width,
32                 pngH = tiles.img.height;
33
34         if (pngSrc) {
35                 if (!ready && pngSrc != tiles.src) {
36                         // New image? Preload it with a callback to detect dimensions.
37                         tiles.img.onload = function() {
38                                 this.onload = null;
39                                 IEPNGFix.tileBG(elm, pngSrc, 1);
40                         };
41                         return tiles.img.src = pngSrc;
42                 }
43         } else {
44                 // No image?
45                 if (tiles.src) ready = 1;
46                 pngW = pngH = 0;
47         }
48         tiles.src = pngSrc;
49
50         if (!ready && elmW == tiles.old.w && elmH == tiles.old.h &&
51                 bgX == tiles.old.x && bgY == tiles.old.y && bgR == tiles.old.r) {
52                 return;
53         }
54
55         // Convert English and percentage positions to pixels.
56         var pos = {
57                         top: '0%',
58                         left: '0%',
59                         center: '50%',
60                         bottom: '100%',
61                         right: '100%'
62                 },
63                 x,
64                 y,
65                 pc;
66         x = pos[bgX] || bgX;
67         y = pos[bgY] || bgY;
68         if (pc = x.match(/(\d+)%/)) {
69                 x = Math.round((elmW - pngW) * (parseInt(pc[1]) / 100));
70         }
71         if (pc = y.match(/(\d+)%/)) {
72                 y = Math.round((elmH - pngH) * (parseInt(pc[1]) / 100));
73         }
74         x = parseInt(x);
75         y = parseInt(y);
76
77         // Handle backgroundRepeat.
78         var repeatX = { 'repeat': 1, 'repeat-x': 1 }[bgR],
79                 repeatY = { 'repeat': 1, 'repeat-y': 1 }[bgR];
80         if (repeatX) {
81                 x %= pngW;
82                 if (x > 0) x -= pngW;
83         }
84         if (repeatY) {
85                 y %= pngH;
86                 if (y > 0) y -= pngH;
87         }
88
89         // Go!
90         this.hook.enabled = 0;
91         if (!({ relative: 1, absolute: 1 }[elm.currentStyle.position])) {
92                 elm.style.position = 'relative';
93         }
94         var count = 0,
95                 xPos,
96                 maxX = repeatX ? elmW : x + 0.1,
97                 yPos,
98                 maxY = repeatY ? elmH : y + 0.1,
99                 d,
100                 s,
101                 isNew;
102         if (pngW && pngH) {
103                 for (xPos = x; xPos < maxX; xPos += pngW) {
104                         for (yPos = y; yPos < maxY; yPos += pngH) {
105                                 isNew = 0;
106                                 if (!tiles.cache[count]) {
107                                         tiles.cache[count] = document.createElement('div');
108                                         isNew = 1;
109                                 }
110                                 var clipR = Math.max(0, xPos + pngW > elmW ? elmW - xPos : pngW),
111                                         clipB = Math.max(0, yPos + pngH > elmH ? elmH - yPos : pngH);
112                                 d = tiles.cache[count];
113                                 s = d.style;
114                                 s.behavior = 'none';
115                                 s.left = (xPos - parseInt(elm.currentStyle.paddingLeft)) + 'px';
116                                 s.top = yPos + 'px';
117                                 s.width = clipR + 'px';
118                                 s.height = clipB + 'px';
119                                 s.clip = 'rect(' +
120                                         (yPos < 0 ? 0 - yPos : 0) + 'px,' +
121                                         clipR + 'px,' +
122                                         clipB + 'px,' +
123                                         (xPos < 0 ? 0 - xPos : 0) + 'px)';
124                                 s.display = 'block';
125                                 if (isNew) {
126                                         s.position = 'absolute';
127                                         s.zIndex = -999;
128                                         if (elm.firstChild) {
129                                                 elm.insertBefore(d, elm.firstChild);
130                                         } else {
131                                                 elm.appendChild(d);
132                                         }
133                                 }
134                                 this.fix(d, pngSrc, 0);
135                                 count++;
136                         }
137                 }
138         }
139         while (count < tiles.cache.length) {
140                 this.fix(tiles.cache[count], '', 0);
141                 tiles.cache[count++].style.display = 'none';
142         }
143
144         this.hook.enabled = 1;
145
146         // Cache so updates are infrequent.
147         tiles.old = {
148                 w: elmW,
149                 h: elmH,
150                 x: bgX,
151                 y: bgY,
152                 r: bgR
153         };
154 };
155
156
157 IEPNGFix.update = function() {
158         // Update all PNG backgrounds.
159         for (var i in IEPNGFix.data) {
160                 var t = IEPNGFix.data[i].tiles;
161                 if (t && t.elm && t.src) {
162                         IEPNGFix.tileBG(t.elm, t.src);
163                 }
164         }
165 };
166 IEPNGFix.update.timer = 0;
167
168 if (window.attachEvent && !window.opera) {
169         window.attachEvent('onresize', function() {
170                 clearTimeout(IEPNGFix.update.timer);
171                 IEPNGFix.update.timer = setTimeout(IEPNGFix.update, 100);
172         });
173 }